Helmed by Dan Abnett and Emilio Laiso, Gods of War is a tie-in story for Civil War II, well it’s supposed to be. Unfortunately, the issue doesn’t really add anything interesting to the main event and should’ve been an ongoing issue of the Hercules series. The connection genuinely spans across four pages and that’s about it.

This issue is what fans may know as a red-sky crossover, which was coined from the Crisis on Infinite Earths storyline in the 80’s. It doesn’t really feel like this book was supposed to be tied in to Civil War II; they could act as separate entities and work just as well. This particular story is an average story following Hercules as he’s taunted from enemies found in Hercules #1-6, until he decides to form his own team – though the members haven’t been revealed as of yet. The script isn’t bad but there’s no highlights for us, it’s just OK. It’s disappointing when even a cameo from the Totally Awesome Hulk does nothing for the reader.

Gods of War

Moving on to the art: it’s big and bold, much like the character in focus. Each panel flows well into the next, with the backgrounds being jam-packed with detail, somehow managing to not take away from the characters. We’d go as far as saying that the art is the best part of Civil War II: Gods of War #1, but it’s nothing spectacular.

In summary, this comic feels pointless and it’s a bit silly to give it the Civil War II title. It’s nice to look at, but the story doesn’t give you anything to sink your teeth into. You’ll come out of the first issue feeling underwhelmed and somewhat cheated. We’re hoping the other mini-series, which include Ulysses Infinite and the Amazing Spider-Man, have more purpose and add something to the event.

4.3 Pointless

This comic feels pointless and it's a bit silly to give it the Civil War II title. It's nice to look at, but the story doesn't give you anything to sink your teeth into.

  • Artwork 7
  • Storyline 3
  • Civil War II tie-in 3

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Northerner with an interest in digital stuff.