Batman #10 sees Bruce take the fight to Bane.

And a fight is exactly what he gets. Although at first it seems as if “The World’s Greatest Detective” has severely misjudged his plan, it all becomes clear. But his first meeting with Bane is a brutal and painful one. This hulking figure no longer needs venom to be an intimidating monster. He’s reached a physical and mental peak that proves to be more than a match for Bruce. Batman #10 isn’t afraid to show our hero in a vulnerable state that we’re not usually used to seeing.

The sole reason for Bruce’s quest to Santa Prisca is to find Psycho Pirate (still a terrible name for a villain), and return him to Gotham so he can restore Gotham Girl’s mental state. It feels very much like a typical Suicide Squad story. But instead of Rick Flagg leading a team, it’s Batman. We haven’t seen much of a team dynamic yet, so how well this mission will work is still something of a mystery. But it’s an interesting twist on the formula that DC Comics have used for their Suicide Squad stories. It’s almost as if they’re setting a big event up in the near future… Justice League v Suicide Squad anybody?

Catwoman surprisingly proves to be the most intriguing part of the story. She’s not visually featured all that much in Batman #10. But her narration gives some back story as to how she became the vicious but undeniably lovable anti-hero. Pasted across Batman’s tortured journey through Santa Prisca, this narration is a swift juxtaposition that manages to do two jobs at once. Detail just how hard these vigilantes lives have been, and also shows how far they’ve come since their childhoods. Whilst Batman #10 isn’t massively plot heavy, and is more of a set up issue – it does provide the audience with some much needed character development.

8.9 Enlightening
  • Plot 9
  • Character Development 8.8
  • Catwoman 9

About Author

Eammon bounces between the North and South of England – investing his time in films & telly (when he's not writing for Heroes Direct)